Listing 1 - 10 of 78 | << page >> |
Sort by
|
Choose an application
Human-machine systems --- Touch screens. --- Haptic devices. --- Manual control. --- Haptic interfaces --- Haptic technology --- Computer input-output equipment --- Robotics --- User interfaces (Computer systems) --- Panels, Touch --- Screens, Touch --- Touch panels --- Touch screen panels --- Touchscreen panels --- Touchscreens --- Manual control systems --- Feedback control systems
Choose an application
Shear walls. --- Shearwalls --- Partitions (Building) --- Wall panels --- Earthquake engineering
Choose an application
Consumers' preferences --- Panel analysis --- Consommateurs --- Panel (Psychologie sociale) --- Surveys --- Préférence --- Enquêtes --- Panels de consommateurs --- Sondages d'opinion --- Préférence --- Enquêtes --- Panels de consommateurs - France
Choose an application
This paper validates a recently proposed method to estimate intra-generational mobility through repeated cross-sectional surveys. The technique allows the creation of a "synthetic panel" - done by predicting future or past household income using a set of simple modeling and error structure assumptions - and thus permits the estimation of lower and upper bounds on directional mobility measures. The authors validate the approach in three different settings where good panel data also exist (Chile, Nicaragua, and Peru). In doing so, they also carry out a number of refinements to the validation procedure. The results are broadly encouraging: the methodology performs well in all three settings, especially in cases where richer model specifications can be estimated. The technique does equally well in predicting short and long-term mobility patterns and is robust to a broad set of additional "stress" and sensitivity tests. Overall, the paper lends support to the application of this approach to settings where panel data are absent.
Gender --- Housing & Human Habitats --- Mobility --- Poverty --- Poverty reduction --- Poverty Reduction Strategies --- Pseudo-panels --- Science Education --- Scientific Research & Science Parks --- Services & Transfers to Poor --- Synthetic panels --- Chile --- Nicaragua --- Peru
Choose an application
Consumer panels. --- Marketing research. --- Market research --- Marketing --- Markets --- Research --- Research, Industrial --- Consumer organizations --- Marketing research
Choose an application
Paneling --- Wood, Compressed --- Woodwork --- Wall panels --- Plywood --- Contreplaqué --- Bois densifié --- Travail du bois --- Panneaux préfabriqués --- Publications périodiques. --- Produits du bois. --- Industrie du bois. --- Plywood. --- Paneling. --- Wall panels. --- Wood, Compressed. --- Woodwork.
Choose an application
architectuur --- architecture [discipline] --- Architecture --- Architectural design --- Architecture and society --- Concrete panels --- Design architectural --- Architecture et société --- Panneaux préfabriqués
Choose an application
Screen Space Reconfigured is the first edited volume that critically and theoretically examines the many novel renderings of space brought to us by 21st century screens. Exploring key cases such as post-perspectival space, 3D, vertical framing, haptics, and layering, this volume takes stock of emerging forms of screen space and spatialities as they move from the margins to the centre of contemporary media practice. Recent years have seen a marked scholarly interest in spatial dimensions and conceptions of moving image culture, with some theorists claiming that a 'spatial turn' has taken place in media studies and screen practices alike. Yet this is the first book-length study dedicated to on-screen spatiality as such. Spanning mainstream cinema, experimental film, video art, mobile screens, and stadium entertainment, the volume includes contributions from such acclaimed authors as Giuliana Bruno and Tom Gunning as well as a younger generation of scholars.
Video art. --- Touch screens. --- 3-D films. --- Motion picture projection. --- Bioscope --- Moving-picture projection --- Projection, Motion picture --- Lantern projection --- 3D films --- Moving-pictures, Three-dimensional --- Stereoscopic motion pictures --- Three-dimensional motion pictures --- Motion pictures --- Three-dimensional display systems --- Panels, Touch --- Screens, Touch --- Touch panels --- Touch screen panels --- Touchscreen panels --- Touchscreens --- Computer input-output equipment --- Electronic art --- Experimental television --- Art, Modern --- Performance art --- Television --- Experimental films --- 3D. --- Aerial View. --- Haptics. --- Post-perspectival. --- Screen space. --- Time-based art
Choose an application
"Touchscreens are key elements of people's everyday lives but critical frameworks for addressing these devices and the associated promises of engagement and embodied experiences are still wanting. White proposes methods for studying touchscreens and digital engagements and expanding a variety of research areas, including studies of digital and Internet cultures, hardware, interfaces, media and screens, and popular culture"--
Human-computer interaction --- Social aspects --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- body --- cellphone --- close reading --- direct address --- embodiment --- feel --- fingernail --- feminism --- gender script --- hand --- Internet --- iPhone --- online --- sensation --- skin --- tactile --- technology --- textual analysis --- Touch screens. --- Social aspects. --- SOCIAL SCIENCE / Technology Studies --- SOCIAL SCIENCE / Media Studies --- TECHNOLOGY & ENGINEERING / Social Aspects --- Panels, Touch --- Screens, Touch --- Touch panels --- Touch screen panels --- Touchscreen panels --- Touchscreens --- Computer input-output equipment
Choose an application
You love sky watching and are excited by what you see through your telescope. You want to keep a record of what you see. You want others to see it. These are all good reasons to put down your pencil and pad and get started cybersketching! What is cybersketching? It is using a small computer, such as a laptop or a PDA, to make a sketch of what you see through your telescope or even with your naked eye. Particularly good subjects are the Moon and the brighter planets, but even deep space has much to offer a cybersketcher. Why cybersketch? Sketching what you see is a fantastic way not only to record what you see but to share it with others. Before imaging, sketching was the only way people had of sharing their discoveries. With all the fancy new imaging devices around, sketching has become something of a lost art. But it shouldn’t be! Not only is it an inexpensive and quick way to record and share what you see. It also helps you to hone your observational skills. Using a computer gives you a variety of exciting and fun tools to use and ways to make your sketches almost professional, so you can show them off and display them. In this book, Peter Grego outlines the evolution of cybersketching, with a brief review of the history of computers, hardware and software, and how to use the tools that are now available to astronomy buffs. If you are not sketching because you think it is old-fashioned, or if you are sketching using only a pencil and paper, read this book and see why you are missing out on some terrific new technologies that are easy to use and affordable to nearly everyone. Become an astronomical cybersketcher, and you will find that the time you spend exploring the night sky is even more rewarding than you ever imagined.
Astronomy -- Charts, diagrams, etc. --- Astronomy -- Observations -- Methodology. --- Drawing -- Technique. --- Freehand technical sketching -- Technique. --- Touch screens. --- Astronomy --- Drawing --- Freehand technical sketching --- Touch screens --- Astronomy & Astrophysics --- Physical Sciences & Mathematics --- Astronomical Observatories & Instruments --- Astronomy - General --- Technique --- Methodology --- Methodology. --- Technique. --- Panels, Touch --- Screens, Touch --- Touch panels --- Touch screen panels --- Touchscreen panels --- Touchscreens --- Sketching, Technical --- Technical freehand sketching --- Technical sketching, Freehand --- Physics. --- Observations, Astronomical. --- Astronomy. --- Astronomy, Observations and Techniques. --- Popular Science in Astronomy. --- Observations. --- Physical sciences --- Space sciences --- Astronomical observations --- Observations, Astronomical --- Natural philosophy --- Philosophy, Natural --- Dynamics --- Computer input-output equipment --- Engineering graphics --- Mechanical drawing --- Technical illustration --- Astronomy—Observations.
Listing 1 - 10 of 78 | << page >> |
Sort by
|